Garry's Mod: Difference between revisions

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Garry's Mod is a Source engine game created by Garry Newman, the founder and CEO of Facepunch Studios, available on Steam.
Garry's Mod is a sandbox Source engine game [https://store.steampowered.com/app/4000/Garrys_Mod/ available on Steam] that was created by Garry Newman, the founder and CEO of Facepunch Studios.
 
== Gameplay ==
The game heavily focuses on its own modifications through user-created addons available on the Steam Workshop.<ref>https://steamcommunity.com/app/4000/workshop/</ref> These can be any of the following and more:
* Maps
* Weapons
* Models/Props
* Vehicles
* Custom non-player characters (NPCs)
* Building tools & user-created buildings ("dupes")
* Creative tools
* Scripts
 
It also allows the player to "mount" other currently installed Source engine games to Garry's Mod to access props, models, and maps from those games as well.
 
By default, Garry's Mod loads into the Sandbox gamemode, where all installed addons are available to the player through the spawnmenu. Players can freely spawn entities & props and manipulate them with a variety of tools.<ref>https://wiki.facepunch.com/gmod/gamemodes/Sandbox</ref>
 
Garry's Mod also ships with the Trouble in Terrorist Town (TTT) gamemode, a social deduction gamemode created by Bad King Urgrain, that usually ends in chaos.[https://wiki.facepunch.com/gmod/gamemodes/Trouble_In_Terrorist_Town]
 
Other user-created gamemodes can be added to the game from the Steam Workshop.
 
== History ==
Garry's Mod was released to Steam on November 29, 2006.<ref>https://store.steampowered.com/app/4000/Garrys_Mod/</ref><ref>https://developer.valvesoftware.com/wiki/Garry%27s_Mod#Version_History</ref>


[[Category:Third-party Source games]]
[[Category:Third-party Source games]]

Latest revision as of 22:46, 18 October 2026

Garry's Mod is a sandbox Source engine game available on Steam that was created by Garry Newman, the founder and CEO of Facepunch Studios.

Gameplay

[edit | edit source]

The game heavily focuses on its own modifications through user-created addons available on the Steam Workshop.[1] These can be any of the following and more:

  • Maps
  • Weapons
  • Models/Props
  • Vehicles
  • Custom non-player characters (NPCs)
  • Building tools & user-created buildings ("dupes")
  • Creative tools
  • Scripts

It also allows the player to "mount" other currently installed Source engine games to Garry's Mod to access props, models, and maps from those games as well.

By default, Garry's Mod loads into the Sandbox gamemode, where all installed addons are available to the player through the spawnmenu. Players can freely spawn entities & props and manipulate them with a variety of tools.[2]

Garry's Mod also ships with the Trouble in Terrorist Town (TTT) gamemode, a social deduction gamemode created by Bad King Urgrain, that usually ends in chaos.[1]

Other user-created gamemodes can be added to the game from the Steam Workshop.

History

[edit | edit source]

Garry's Mod was released to Steam on November 29, 2006.[3][4]